Getting Started [3 months]
Recommended League: Bronze ~ Gold • Understand HotS basic concepts and put them into practice • 6 hours of coaching Sessions spread out over 3 month.
Sessions Overview
Class 2: Overview
1 hourDifficulty: Medium • Type: Theory • Globes • Mercs • Fountain • Core • Map Events • Mounts
Class 3: Compositions
1 hourDifficulty: Medium • Type: Practice • Standard Comps • Understanding the roles • Champion Pool • Winning in Hero Selection
Class 1: Game Settings Tips
1 hourDifficulty: Easy • Type: Theory • Chests • Spending Gold/Shards • Starting Heroes • Hotkeys
Class 4: Builds
1 hourDifficulty: Hard • Type: Practice • When to do which build • Referral Sites • Meta Game
[Golden Class] Teamplay
1 hourDifficulty: Very Hard • Type: Practice • Decision Making • What you can and cannot do alone • Hero League effect • Adapting to your team • Kills vs Structures • Why do I always get comebacks
Class 6: Maps Meta
1 hourDifficulty: Very Hard • Type: Practice • Why Cursed Hollow • Hero ~ Map Sinergy • Standard Focus vs Map Focus • What happened (?)
Class 7: Mini Map
1 hourDifficulty: Hard • Type: Theory • Low HP vs Death • Tempo • Tomb of the Spider Queen vs Warhead Junction • Mini Map Communication
Class 5: Soaking Exp
1 hourDifficulty: Hard • Type: Practice • Snowball • Don't fall behind • Double Soaking • What is HotS about?
Class 8: Mercs
1 hourDifficulty: Hard • Type: Practice • Free Mercs • Contesting • Avoiding Damage • Remembering Tempo • When to take a Merc Camp (?)
[Golden Class] Tower Tactics
1 hourDifficulty: Very Hard • Type: Theory • Keepers and Forts • 50/50 Decision Making • Punish • Map Pressure