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Getting Started [3 months]

Heroes of the Storm
Heroes of the Storm
10 Sessions 10 hours $70

Recommended League: Bronze ~ Gold • Understand HotS basic concepts and put them into practice • 6 hours of coaching Sessions spread out over 3 month.

Sessions Overview

Class 2: Overview

1 hour

Difficulty: Medium • Type: Theory • Globes • Mercs • Fountain • Core • Map Events • Mounts

Class 3: Compositions

1 hour

Difficulty: Medium • Type: Practice • Standard Comps • Understanding the roles • Champion Pool • Winning in Hero Selection

Class 1: Game Settings Tips

1 hour

Difficulty: Easy • Type: Theory • Chests • Spending Gold/Shards • Starting Heroes • Hotkeys

Class 4: Builds

1 hour

Difficulty: Hard • Type: Practice • When to do which build • Referral Sites • Meta Game

[Golden Class] Teamplay

1 hour

Difficulty: Very Hard • Type: Practice • Decision Making • What you can and cannot do alone • Hero League effect • Adapting to your team • Kills vs Structures • Why do I always get comebacks

Class 6: Maps Meta

1 hour

Difficulty: Very Hard • Type: Practice • Why Cursed Hollow • Hero ~ Map Sinergy • Standard Focus vs Map Focus • What happened (?)

Class 7: Mini Map

1 hour

Difficulty: Hard • Type: Theory • Low HP vs Death • Tempo • Tomb of the Spider Queen vs Warhead Junction • Mini Map Communication

Class 5: Soaking Exp

1 hour

Difficulty: Hard • Type: Practice • Snowball • Don't fall behind • Double Soaking • What is HotS about?

Class 8: Mercs

1 hour

Difficulty: Hard • Type: Practice • Free Mercs • Contesting • Avoiding Damage • Remembering Tempo • When to take a Merc Camp (?)

[Golden Class] Tower Tactics

1 hour

Difficulty: Very Hard • Type: Theory • Keepers and Forts • 50/50 Decision Making • Punish • Map Pressure

Welcome to the Big Leagues

Congrats on going Pro! You now have the ability to offer paid sessions, groups, and guides. You also get access to The Handbook and even more resources to help you grow your business into the powerhouse we know it can be.