The Book of Macro - Early game
This guide will aim to provide a more in-depth knowledge on various macro concepts. Perfect for players that are competing in a team/are looking to break into the competitive scene. On this volume of the series , we will focus on the early game macro (rotations, timers, first clears, objective control and much more)
Sessions Overview
Chapter 2
1.5 hoursChapter 1
1.5 hoursChapter 4
1.5 hoursChapter 3
1.5 hours