(OP08.5) NEW Doflamingo Comprehensive Guide Let’s get straight into it boys, this is going to be a long one, but I’m going to try to make it as informative and entertaining as possible. The subject for this article is the new scariest deck in Japan, and presumably OP08.5, Doflamingo. For those who don’t know, I have been playing Doflamingo for all of OP08.5 (with Law still around) and for most of OP09. As such, I have a lot to talk about. Please feel free to skip around if you feel you understand a section already. Outline 1.1 Introduction 1.1.1 The Struggle of Characters Being Played Rested 1.1.2 The Advantage of Playing a Card From Anywhere That’s Not Your Hand 1.1.3 The Two Ways to Manage Your Resources 1.1.4 So What Kind of Deck is Blue Doflamingo??? 1.1.5 ST17 New Cards 1.2 The Four Horsemen of Doflamingo Lists Standard Aggro Resource Midrange 90% Doflamingo Bounce Midrange 1.3 Card Inclusion 1 costs Other Core Cards Vanilla Gecko Moria 2000 Counters Pudding 6 Costs High Costs Events 1.4 Play Patterns to Know 1.4.1 Early - Mid-game Decision Making 1.4.2 Using the Jinbe Turn to its Fullest 1.4.3 What if I Don’t Have Perona Going First? 1.4.4 First? Or Second? 1.4.5 General Mulligan 1.5 Matchups Lucci Black Yellow Luffy Blue Doflamingo Mirror 1.6 Closing
Published February 07, 2025
6 chapters 53m of Content
6 students already sharpening their skills

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Chapter overview

Chapter 1
1.1 Introduction
15mins
Chapter 2
1.2 The Four Horsemen of Doflamingo Lists
7mins
Chapter 3
1.3 Card Inclusion
16mins
Chapter 4
1.4 Play Patterns to Know
7mins
Chapter 5
1.5 Matchups
7mins
Chapter 6
1.6 Closing
1mins

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