

Match Analysis, Replay Review
Upload any 3/5 set for me, and I'll happily identify all of the most important potential swing moments in text, with time codes, and will have those same essential ideas on my mind when it comes time for me to have a live session with you!


Match Analysis, Replay Review
Upload any 3/5 set for me, and I'll happily identify all of the most important potential swing moments in text, with time codes, and will have those same essential ideas on my mind when it comes time for me to have a live session with you!


30 minute set, 1.5 hour Match Analysis
I'll give you my best, with any of my characters for a half hour, and then take you through our set, finding key moments to pause, ask you questions, and guide you toward answers. (Or perhaps more questions which will give you the well-rounded, open-ended understanding you need to answer your own questions when the time comes in a set, and you're on your own.)


Learning How to Learn: Labwork, Optimized
Let me show you how to lab, like your (tournament) life depends on it! I have a lot of secrets to share, longtime preferences that I know have helped me over the years. We can do online training mode for this, or you can spectate me, or I spectate you, or perhaps a combination of all three.


Learning How to Learn: Labwork, Optimized
Let me show you how to lab, like your (tournament) life depends on it! I have a lot of secrets to share, longtime preferences that I know have helped me over the years. We can do online training mode for this, or you can spectate me, or I spectate you, or perhaps a combination of all three.


Replay Review, Match Analysis
Complete with time codes, text summaries, and links to resources I think you'll find helpful, the first set analysis is always free, my friend!


Matchup Interactions
As a competitor and a commentator, it is critical that I am able to break down where players are making their most interactive decisions in matchups. Come to me with your character of choice, and I can break down and simplify where the players of the characters are interacting, and illuminate the path to skewing risk reward in your favor. Example: Why Sol 7-3s I-no, in Two Minutes: https://www.youtube.com/watch?v=1cMfPanbk20


30 minute set, 1.5 hour replay review
The fastest way for me to get to know you as a player is to play you, I'm like a doctor, I need to see you to diagnose your play, and then help you put the pieces in place over 90 minutes of watching, talking, and chatting.


Putting the System Mechanics To Work
A lesson better suited to intermediate or beginner players, in which I will shed light on the lesser-used functions of Strive's universal mechanics. RRC, BRC, YRC, PRC, Faultless Defense, Instant Block, RISC, burst, and the impressive variety of ways that each can interact with another over the course of a single round.


Duo Lesson: Group Scrimmage and Analaysis
I will pair you up with another student of similar skill level in a similar game, and have you two play each-other, while equally sharing ideas for both of you to improve in whatever matchup you happen to be playing against the other student! With all three of us in voice chat at the same time, three's a crowd. We'll be able to cover more, and with each student paying only 10$, this is actually the cheapest lesson in the book!


Everything and the Kitchen Sink: GGST, Zero to Hero
At a discounted rate, this plan offers you all of my GGST lesson plans, combined at a steeply discounted value. This very well may be the "Zero to Hero" program, from button layouts, system mechanics, character practice, all the way up to matchup strategy!


30 minute set, 1.5 hour replay analysis
I'll give you my best, with any of my characters for a half hour, and then take you through our set, finding key moments to pause, ask you questions, and guide you toward answers. (Or perhaps more questions which will give you the well-rounded, open-ended understanding you need to answer your own questions when the time comes in a set, and you're on your own.)


Character + System Guide
As the #1 rank Percival on PS4, and a player of nearly the whole cast, I promise I'm prepared to impart on you all the knowledge you'll need to hit the ground running with any character in GBVS. https://www.youtube.com/watch?v=NafIhlee5bc


Duo Lesson: Group Scrimmage and Analysis
I will pair you up with another student of similar skill level in a similar game, and have you two play each-other, while equally sharing ideas for both of you to improve in whatever matchup you happen to be playing against the other student! With all three of us in voice chat at the same time, three's a crowd. We'll be able to cover more, and with each student paying only 10$, this is actually the cheapest lesson in the book!


Matchup Interactions
As a competitor and a commentator, it is critical that I am able to break down where players are making their most interactive decisions in matchups. Come to me with your character of choice, and I can break down and simplify where the players of the characters are interacting, and illuminate the path to skewing risk reward in your favor. Example: Why Sol 7-3s I-no, in Two Minutes: https://www.youtube.com/watch?v=1cMfPanbk20


Group Scrimmage with Coach Commentary (Duos)
I will pair you with another one of my students of a similar skill level, and coach you both through the matchup you're playing with one another simultaneously! Three's a crowd, and maybe you'll make a new training partner out of the exchange, too.


DRIVE TO YOUR FUTURE: SF6 Zero to Hero / Alpha to Omega Pack
All of my SF6 lessons bundled together at a discount. Guaranteed you grow as a player tremendously by the end of this one!


Putting your resources to work: Playing MK1 like a Versus Fighter
MK1, like many great fighting games, is also a very valid farming and resource management sim. The drive meter starts full, but you must build and manage your own super meter in coordination with your kameo bar. In this lesson I'll show you an ideal path for using and managing your resources to keep your 3rd resource: health full, and empty your opponent's.


Border-line Free replay reviews, with extensive feedback!
I am the most thorough feedback provider I know, and if you submit through metafy, all of my feedback will be time-coded and chaptered for your convenience. Please, send them in!


Putting the System to Work: In the Driver's Seat in SF6
A lesson better suited to intermediate or beginner players, in which I will cast light on the two-way-interactive capacity of the Drive Meter, the resource that defines SF6, and the impressive variety of ways that each Drive bar can interact with another over the course of a single round.


Game + System Mecahnics + Character Intros
Persona 4 Arena actually has many unique mechanics, like manual air turn, Just Block, Persona cards and Persona buttons, three (four with Shadow) different colors of burst, and One More Cancel. I intend to show you, for any character, ways to usefully apply an understanding of these mechanics to any character in the cast!